Presentron.



🚧 Show and select slidecarts. đŸš§

[Slides help] [Configuration help]










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IMPORT

Choose how the already existing registers will be treated.


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[ Export Carts ]

[ Import Carts ]

[ OK ]

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TITLE

EXPLANATION.
FieldSTOREDIMPORTED
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HELP


Main Menu: Click the 🗗 button to expand the menu.
Repo - Repository with the sources of this page.
Index - Main page.
--Editable Carts and Slides. Here you can Import, export and edit oth carts (slides containers), and Slides.(Slidertron Manage)

--Editable Carts. Here you can Import, export and edit oth carts (slides containers).

Demos - Other Retromator works.

-- Videomator. A work in progress (even less progress than work) to show videos in CRT mode.

-- Slidertron. Juast harcoded slides, the seed of this project, slightlly different methods of display and load the images.

Data - Database management.

-- Data Files. Manage the slidecart list files. Export or import them.

Help - This help, about the app and credits.

Controls - Manage the screen configurations. Theay are saved in the IDB after clicking OK, cancel ignores the changes.

-- Color Controls. Select one screen color, from VGA or monochrome phsphor colors (Blue, Green, Red, Yellow and Gray(B/N)).

-- Also you can set the brightness and contrast.

-- CRT controls. Control the screen effects.

--- Activate the barrel.

--- Activate shadow text to flicker scree, GPU intensive, set as disabled by default.

--- Scanline. Set the speed of the scanline.

--- x, y, w, h Lens H and Lens V control the aspect of the barrel, skew, displacement ans lens size.

--- Aspect Ratio. Informs about the current window aspect ratio.

-- Save configuration. Save the current configuration into a json local file.

-- Load configuration. Load configuration params from a json local file.

Presentation Controls: Use menu buttons to navigate between slides
Settings: Adjust color, brightness, contrast from the settings panel
Fullscreen Mode: Available for immersive experience

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ABOUT


A long ago, an aquitance of mine, Mr. John Titor shared the schematics and code for a "time prospecting device". It is an artifact that can probe different outcomes for a given action. It was the 90s, the most advanced processor that I could reach didn't have the minimum specs to run the program, nor any hardware could transfer the bandwith of the data flow and no memory could store the IA datagrams and nets required. Nowadays we did build a prototipe that could see 10^18 diferent variants of a determined coin flip, more or less 10s in the future and 2 in the past. It took more than a week to do so.
But in the last ten years, neural and regular chips ones had advanced a lot, also I depured and debugged the code and blueprints, optimizing the process. I could then limit the number of posibilities and explore a selected route in the garden of forking paths.
I configured the machine to show records stored electronically in the alternate realities since reading them was way much simpler than aquiring the state of light particles to produce images and mass variations to produce sounds of the original device. In that way I could access all the data flow of a technologically advanced reality, ignoring the others.
When exploring a well documented route Known as Orbis Tertium I found traces of an alternate me that lived there. His story is what you will be told here.
So yes, all the events related here are real and happened to me, but unfortunately not the me of the universe in wich you are reading this.

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CREDITS


Fonts downloaded from here, Int10h. Int 10h is a BIOS interruption to access the display in 80x computers.
Also from Int10h got a script named ffcrt to transform the original videos into CRT looking ones.
The effects of this page are inspired and some code borrowed from Edwin at dev.to and the related ones. The bevel is from Retro CRT Startpage. Here is his git.
Arachnophilia and notepad++ were used to write the HTML, javascript and CSS of this page.
OBS Studio to capture the games.
Shotcut to edit and recompress.
ffmpeg is used by ffcrt, the Int10h script.
Screen dirt from the Inmersive Pip-Boy Cracked Screen.
Irfanview and Gimp used to edit bitmap images.
Inkscape for vectors.
StackOverflow, W3Schools and Mozilla MDN as sources of information.
RollerCoin is a game property of their autors.
Licensed under MIT license. Using careware license is welcomed. Sharing is caring.
SVG filter for effects: https://gist.github.com/rafszul/a6f28a0e4b912dd7c18b
Phone icons created by Iconjam - Flaticon

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Color Controls
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CRT BARREL ACTIVE
TEXT SHADOW ACTIVE
: 10
: 55
: -0.44 : -1.01
: 1.6 : 2.7
: 2817 : 2851
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filters-dispMap-BE-16 Test which verifies the basic facilities of feDisplacementMap.